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1. TacAR>ScR - in Feedback/Requests [original thread]
in my testing tonight in PC i found the TAC AR to be way better then the scrambler rifle. i could even chop heavys down very fast with the TAC ARin the city if i was useing the scrambler rifle i would just overheat and get blaped. on paper stats n...
- by CUSE WarLord - at 2014.12.19 06:46:00
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2. TacAR>ScR - in Feedback/Requests [original thread]
Fizzer XCIV wrote: CUSE WarLord wrote: Banjo Robertson wrote: Fizzer XCIV wrote: Banjo Robertson wrote: Boo Frickin Hoo I'm glad to see you've found the new FotM as well. Its going to be nice padding my KRD for a few days before i...
- by CUSE WarLord - at 2014.12.18 19:11:00
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3. TacAR>ScR - in Feedback/Requests [original thread]
Banjo Robertson wrote: Fizzer XCIV wrote: Banjo Robertson wrote: Boo Frickin Hoo I'm glad to see you've found the new FotM as well. Its going to be nice padding my KRD for a few days before it catches on... I use all AR variants, stil...
- by CUSE WarLord - at 2014.12.18 18:46:00
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4. Sticky:[Announcement] Balance Hotfix 1.10.2 - in Feedback/Requests [original thread]
CCP Rattati wrote: CUSE WarLord wrote: why was the scrambler rifle nerfed to the point where its better to just run a tac AR on a amarr assault now How was it nerfed, since you couldn't empty your clip before overheating anyway? the adv...
- by CUSE WarLord - at 2014.12.18 14:56:00
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5. Sticky:[Announcement] Balance Hotfix 1.10.2 - in Feedback/Requests [original thread]
why was the scrambler rifle nerfed to the point where its better to just run a tac AR on a amarr assault now
- by CUSE WarLord - at 2014.12.18 07:24:00
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6. Sticky:[Announcement] Balance Hotfix 1.10.2 - in Feedback/Requests [original thread]
Vitantur Nothus wrote: Zindorak wrote: Y u decreasing Scrambler Clip size? Normalizing damage per clip. so then lets normalise heat buildup for all rifles as in none.
- by CUSE WarLord - at 2014.12.17 19:33:00
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7. If we are getting a native strafe speed reduction - in Feedback/Requests [original thread]
Valor Goat wrote: You're better making speed tanking viable by minimizing or totally removing AA. CCP has that nerf bat lined up for your caldari scout bottom of the 9th runners on 1st and 2nd.
- by CUSE WarLord - at 2014.12.05 04:52:00
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8. FW incentives: - in Feedback/Requests [original thread]
Bahirae Serugiusu wrote: Foehammerr wrote: Bahirae Serugiusu wrote: to all Gallente FW feel free to join Caldari FW) No thanks. Foehammerr don't fight for the squids. I fight for the freedoms and liberties of every man, not some fasc...
- by CUSE WarLord - at 2014.11.13 19:01:00
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9. FW incentives: - in Feedback/Requests [original thread]
Breakin Stuff wrote: Please apply bonus LP to matches for under-represented factions. Example: if no one wants to queue caldari and the wait times get too long start adding multipliers that fall off as matches even out. No one likes losing re...
- by CUSE WarLord - at 2014.11.13 18:54:00
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10. Magsec still underpeforming - in Feedback/Requests [original thread]
Breakin Stuff wrote: I've gotten some nice utility out of it. Buffing it isn't gonna make me cry though haveing a charge up time on a sidearm that you switch to in a gunfight seems to be a big drawback. take some of the kick out give it a re...
- by CUSE WarLord - at 2014.11.03 19:12:00
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11. Magsec still underpeforming - in Feedback/Requests [original thread]
Breakin Stuff wrote: Magsec can outrange and kill HMG sentinels. at 45m you can kill a sentinel in an shield tanked caldari suit from 100% to 0%. You have to get within the fatty's optimal to do the same with the standard SMG. a heavy runnin...
- by CUSE WarLord - at 2014.11.03 18:53:00
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12. Sticky:[Data Insights] Rifles and Balancing Methodology - in Feedback/Requests [original thread]
Rail Rifle by far is the least competitive rifle by simple fact of haveing low DPS. i stopped useing the RR 4 nerfs ago. the data being picked up is from open ambush maps where spaming Rail Rifles is kind of effective. in PC where 90% of the distr...
- by CUSE WarLord - at 2014.11.03 08:23:00
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